The Rules of Bryony House

With games of chance, you may be lucky but be careful or Bryony House will give you a run for your money!

At Bryony House, our motto is simple. Wealth seeks company.  We serve as Naamah did to feed Blessed Elua, for the love of coin but also for the love of company.  You will never find a dull night in Byrony House. To celebrate our preparations of the Longest Night, we will share you the rules to some of our favorite games of luck and logic.

These games, and a few more surprises, will be available for play at this year’s Longest Night Midwinter Masque. We hope we will see you all there!

~Arietta de Millazza nó Bryony, Dowayne of Bryony House

~Nymeria nó Bryony, Second of Bryony House

LIAR’S DICE

Liar’s Dice requires two or more players and is typically played with a set of five 6-sided dice for each player.  The game is played over multiple rounds. The House begins and play proceeds clockwise around the table.

v  To begin each round, all players roll their dice simultaneously. Each player looks at their own dice after they roll, keeping them hidden from the other players.

v  The first player then states a bid consisting of a face (“1’s”, “5’s”, etc.) and a quantity. The quantity represents the player’s guess as to how many of each face have been rolled by all the players at the table, including themselves. For example, a player might bid “five 2’s.

v  Each subsequent player can either then make a higher bid of the same face (e.g., “six 2’s”), or they can challenge the previous bid.

v  If the player challenges the previous bid, all players reveal their dice. If the bid is matched or exceeded, the bidder wins. Otherwise the challenger wins.

v  If the bidder loses, they remove one of their dice from the game by placing it in front of their dice cup.

v  The loser of the previous round begins the next round.

v  The winner of the game is the last player to have any dice remaining.

 

Glückshaus (HOUSE OF FORTUNE)

Glückshaus is a medieval gambling board game for multiple players. It’s played with 2 dice.

v  The board is divided in fields numbered from 2 to 12 (with 4 often left out), arranged in the form of the rooms of a house. Each player rolls two dice.

v  On a roll of 3, 5, 6, 8, 9, 10 or 11, the player places a coin on the board if that room is empty, or takes the coin if it is occupied.

v  If the player rolls snake eyes (2), he has rolled a “Lucky Pig” and collects all the coins on the board, except for what lies in room seven.

v  If the player rolls a 12, he is “king” (König) and wins all the coins on the board.

v  If the player rolls a 7, there is a “wedding” (Hochzeit) going on in the room, and one has to put a coin on there no matter what (a dowry). This builds up a jackpot until the “king” (12) is rolled.

v  If playing on a board with a 4, a coin is donated to the House whenever a 4 is rolled.

v  The game ends when one player has won all the coins.

 

ROULETTE

Roulette is a perpetual game that up to 6 players may join at any one time, to bet until they retire from the table or run out of coin.

A roulette wheel consists of a spinning disk with divisions around its edge that revolves around the base of a bowl. A ball is spun around the outside of the bowl until eventually ball and wheel come to rest with the ball in one of the divisions.

The divisions around the wheel are numbered from 1 to 36 in a seemingly random pattern and alternate red and black. Additionally, there is a green division numbered 0.

Prior to rolling the ball, people place bets on what number will come up by laying down chips on the betting mat, the precise location of the chips indicating the bet being made.

Possible Bets:

1:1 odds (even money)

o   Rouge (Red) A red number

o   Noir (Black) A black number

o   Pair (Even) Even numbers

o   Impair (Odd) Odd numbers

o   Manque (Low Bet) Numbers 1 – 18

o   Passe (High Bet) Numbers 19 – 36

‘En Prison’ Rule

o   For all even money bets, when a zero turns up, the player has two options:

§  Reclaim half the bet and lose the other half.

§  Leave the bet (en prison = in prison) for the next spin of the roulette wheel for an all or nothing gamble

2:1 odds

o   Premier Douzaine (First Dozen) Numbers 1 – 12

o   Moyenne Douzaine (Middle Dozen) Numbers 13 – 24

o   Dernier Douzaine (Last Dozen) Numbers 25 – 36

Colonne (Column Bet) A column of 12 numbers

5:1 odds

o   Sixain (Line Bet) Pick 2 adjacent rows of 3 for a total of 6 numbers.

8:1 odds

o   Carre (Corner Bet) Pick a square of 4 numbers

11:1 odds

o   Transversale (Street Bet) A row of 3 numbers

17:1 odds

o   En Chaval (Split Bet) A pair of 2 adjacent numbers

35:1 odds

o   En Plein (Straight Up) A single number